<?xml version="1.0" encoding="iso-8859-1"?>
<game name="Gunner0.5">
	<level name="27 levels to go" background="hangar_id" balls="2">
		<item id="target_id" x="239" y="254"/>
		<item id="gun_id" x="210" y="25"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="bigmetal_id" x="169" y="137"/>
		<item id="magnet_id" x="92" y="347"/>
		<item id="magnet_id" x="409" y="348"/>
	</level>
	<level name="upstairs" background="hangar_id" balls="2">
		<item id="target_id" x="240" y="76"/>
		<item id="gun_id" x="212" y="236"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="magnet_id" x="436" y="247"/>
		<item id="heavyframe_id" x="166" y="171"/>
	</level>	
	<level name="thin maze" background="hangar_id" balls="4">
		<item id="target_id" x="52" y="251"/>
		<item id="gun_id" x="41" y="27"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="230" y="229"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="-100" y="153"/>
		<item id="heavyframe_id" x="0" y="185"/>
		<item id="heavyframe_id" x="0" y="140"/>
		<item id="heavyframevert_id" x="432" y="159"/>
		<item id="heavyframevert_id" x="153" y="140"/>
		<item id="heavyframe_id" x="152" y="292"/>
		<item id="heavyframe_id" x="279" y="159"/>
		<item id="metalcrate_id" x="101" y="209"/>
	</level>
	<level name="port" background="window_id" balls="4">
		<item id="target_id" x="454" y="71"/>
		<item id="gun_id" x="40" y="86"/>
		<item id="crate_id" x="202" y="0"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="bigmetal_id" x="-2" y="197"/>
		<item id="bigmetal_id" x="201" y="54"/>
		<item id="heavyframe_id" x="425" y="165"/>
		<item id="crate_id" x="1000" y="0"/>
	</level>
	<level name="narrow gate" background="hangar_id" balls="2">
		<item id="target_id" x="442" y="151"/>
		<item id="gun_id" x="60" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="346" y="245"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="352" y="153"/>
		<item id="heavyframe_id" x="143" y="127"/>
		<item id="heavyframe_id" x="189" y="195"/>
		<item id="switch_id" x="294" y="101"/>
		<item id="bigmetal_id" x="346" y="0"/>
		<item id="metalcrate_id" x="346" y="194"/>
	</level>
	<level name="bounce off gate" background="hangar_id" balls="2">
		<item id="target_id" x="360" y="250"/>
		<item id="gun_id" x="41" y="129"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="287" y="198"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="289" y="151"/>
		<item id="heavyframevert_id" x="439" y="198"/>
		<item id="heavyframevert_id" x="219" y="199"/>
		<item id="heavyframe_id" x="287" y="125"/>
		<item id="openframe_id" x="-1" y="241"/>
		<item id="switch_id" x="386" y="73"/>
	</level>
	<level name="double boss" background="hangar_id" balls="2">
		<item id="target_id" x="360" y="250"/>
		<item id="target_id" x="365" y="31"/>
		<item id="gun_id" x="40" y="82"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="241" y="196"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="heavyframevert_id" x="220" y="1"/>
		<item id="heavyframevert_id" x="219" y="196"/>
		<item id="heavyframe_id" x="244" y="128"/>
		<item id="openframe_id" x="-1" y="196"/>
		<item id="switch_id" x="261" y="297"/>
		<item id="magnetOn_id" x="294" y="76"/>
	</level>	
	<level name="stack of crates" background="window_id" balls="2">
		<item id="target_id" x="417" y="181"/>
		<item id="gun_id" x="42" y="86"/>
		<item id="crate_id" x="1000" y="298"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="bigmetal_id" x="-1" y="197"/>
		<item id="bigmetal_id" x="303" y="276"/>
		<item id="smallmetal_id" x="335" y="118"/>
		<item id="smallmetal_id" x="333" y="62"/>
		<item id="smallmetal_id" x="335" y="226"/>
		<item id="smallmetal_id" x="335" y="169"/>
		<item id="crate_id" x="305" y="168"/>
		<item id="crate_id" x="1000" y="113"/>
		<item id="crate_id" x="1000" y="139"/>
		<item id="crate_id" x="305" y="223"/>
		<item id="crate_id" x="1000" y="57"/>
		<item id="crate_id" x="305" y="2"/>
		<item id="crate_id" x="305" y="112"/>
		<item id="crate_id" x="305" y="56"/>
	</level>
	<level name="switchrow" background="hangar_id" balls="2">
		<item id="target_id" x="417" y="103"/>
		<item id="gun_id" x="60" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="switch_id" x="192" y="145"/>
		<item id="switch_id" x="294" y="146"/>
		<item id="switch_id" x="243" y="145"/>
		<item id="bigmetal_id" x="194" y="-85"/>
		<item id="bigmetal_id" x="346" y="196"/>
		<item id="magnetOn_id" x="130" y="104"/>
	</level>
	<level name="at the gate" background="hangar_id" balls="2">
		<item id="target_id" x="445" y="140"/>
		<item id="gun_id" x="60" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="349" y="235"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="357" y="137"/>
		<item id="switch_id" x="298" y="163"/>
		<item id="metalcrate_id" x="349" y="185"/>
		<item id="metalcrate_id" x="349" y="89"/>
		<item id="heavyframe_id" x="349" y="66"/>
		<item id="heavyframe_id" x="198" y="115"/>
	</level>
	<level name="the lost level" background="hangar_id" balls="2">
		<item id="target_id" x="441" y="251"/>
		<item id="gun_id" x="134" y="39"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="354" y="299"/>
		<item id="switch_id" x="348" y="247"/>
		<item id="metalcrate_id" x="348" y="198"/>
		<item id="metalcrate_id" x="353" y="102"/>
		<item id="metalcrate_id" x="398" y="76"/>
		<item id="metalcrate_id" x="93" y="150"/>
		<item id="metalcrate_id" x="142" y="150"/>
		<item id="metalcrate_id" x="192" y="150"/>
		<item id="metalcrate_id" x="224" y="298"/>
		<item id="metalcrate_id" x="341" y="150"/>
		<item id="metalcrate_id" x="213" y="199"/>
		<item id="metalcrate_id" x="233" y="248"/>
		<item id="metalcrate_id" x="446" y="88"/>
	</level>
	<level name="hidden switch" background="hangar_id" balls="3">
		<item id="target_id" x="369" y="96"/>
		<item id="gun_id" x="65" y="236"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="magnetOn_id" x="232" y="140"/>
		<item id="openframe_id" x="151" y="64"/>
		<item id="switch_id" x="445" y="296"/>
		<item id="openframe_id" x="-1" y="64"/>
		<item id="crate_id" x="1000" y="246"/>
		<item id="crate_id" x="1000" y="246"/>
		<item id="crate_id" x="1000" y="296"/>
		<item id="crate_id" x="398" y="249"/>
		<item id="crate_id" x="446" y="246"/>
		<item id="crate_id" x="396" y="296"/>
	</level>
	<level name="simple magnet" background="hangar_id" balls="3">
		<item id="target_id" x="420" y="43"/>
		<item id="gun_id" x="113" y="236"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="magnetOn_id" x="331" y="51"/>
		<item id="openframe_id" x="347" y="134"/>
		<item id="switch_id" x="347" y="291"/>
		<item id="openframe_id" x="124" y="102"/>
	</level>
	<level name="sliding block" background="wall_id" balls="3">
		<item id="target_id" x="444" y="252"/>
		<item id="gun_id" x="56" y="234"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="346" y="174"/>
		<item id="movingbox_id" x="346" y="247"/>
		<item id="switch_id" x="345" y="123"/>
		<item id="metalcrate_id" x="346" y="197"/>
		<item id="metalcrate_id" x="346" y="297"/>
	</level>
	<level name="stuck in the corner" background="hangar_id" balls="4">
		<item id="target_id" x="70" y="251"/>
		<item id="gun_id" x="68" y="46"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="magnet_id" x="336" y="79"/>
		<item id="bigmetal_id" x="150" y="159"/>
		<item id="metalcrate_id" x="-1" y="159"/>
		<item id="metalcrate_id" x="99" y="159"/>
		<item id="metalcrate_id" x="49" y="159"/>
		<item id="magnet_id" x="436" y="312"/>
	</level>
	<level name="mushrooms" background="hangar_id" balls="7">
		<item id="target_id" x="194" y="230"/>
		<item id="gun_id" x="50" y="28"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="-5" y="141"/>
		<item id="magnet_id" x="448" y="293"/>
		<item id="magnet_id" x="352" y="264"/>
		<item id="magnet_id" x="190" y="154"/>
		<item id="magnet_id" x="292" y="177"/>
		<item id="heavyframe_id" x="125" y="324"/>
	</level>
	<level name="bounce room" background="wall_id" balls="4">
		<item id="target_id" x="431" y="97"/>
		<item id="gun_id" x="41" y="84"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="bigmetal_id" x="198" y="1"/>
		<item id="magnet_id" x="254" y="297"/>
		<item id="heavyframe_id" x="380" y="191"/>
		<item id="crate_id" x="1000" y="226"/>
		<item id="bigmetal_id" x="0" y="195"/>
	</level>
	<level name="laboratory" background="lab_id" balls="4">
		<item id="target_id" x="385" y="251"/>
		<item id="gun_id" x="57" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="crate_id" x="1000" y="14182"/>
		<item id="bigmetal_id" x="176" y="234"/>
		<item id="bigmetal_id" x="176" y="83"/>
		<item id="crate_id" x="1000" y="-2"/>
		<item id="heavyframe_id" x="108" y="1"/>
	</level>
	<level name="drone uno" background="hangar_id" balls="2">
		<item id="drone_id" x="355.5" y="86.15"/>
		<item id="gun_id" x="41" y="48"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="metalcrate_id" x="-1" y="159"/>
		<item id="metalcrate_id" x="99" y="159"/>
		<item id="metalcrate_id" x="49" y="159"/>
	</level>
	<level name="drone tri" background="hangar_id" balls="4">
		<item id="drone_id" x="414.7" y="150.3"/>
		<item id="drone_id" x="281.15" y="179.8"/>
		<item id="drone_id" x="349.3" y="225.1"/>
		<item id="gun_id" x="41" y="47"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="metalcrate_id" x="-1" y="159"/>
		<item id="metalcrate_id" x="99" y="159"/>
		<item id="metalcrate_id" x="49" y="159"/>
	</level>
	<level name="a drone" background="window_id" balls="3">
		<item id="drone_id" x="35.15" y="163.55"/>
		<item id="gun_id" x="83" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="metalcrate_id" x="346" y="197"/>
		<item id="metalcrate_id" x="346" y="297"/>
		<item id="metalcrate_id" x="72" y="19"/>
		<item id="metalcrate_id" x="447" y="128"/>
		<item id="metalcrate_id" x="359" y="30"/>
		<item id="metalcrate_id" x="226" y="102"/>
		<item id="metalcrate_id" x="43" y="140"/>
	</level>
	<level name="3 drones" background="window_id" balls="3">
		<item id="drone_id" x="35.15" y="163.55"/>
		<item id="drone_id" x="35.15" y="163.55"/>
		<item id="drone_id" x="35.15" y="163.55"/>
		<item id="gun_id" x="83" y="235"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="metalcrate_id" x="346" y="197"/>
		<item id="metalcrate_id" x="346" y="297"/>
		<item id="metalcrate_id" x="72" y="19"/>
		<item id="metalcrate_id" x="447" y="128"/>
		<item id="metalcrate_id" x="359" y="30"/>
		<item id="metalcrate_id" x="226" y="102"/>
		<item id="metalcrate_id" x="43" y="140"/>
	</level>
	<level name="switchroom" background="window_id" balls="3">
		<item id="target_id" x="438" y="110"/>
		<item id="gun_id" x="38" y="31"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="switch_id" x="9" y="293"/>
		<item id="magnetOn_id" x="360" y="49"/>
		<item id="bigmetal_id" x="-2" y="134"/>
		<item id="heavyframevert_id" x="276" y="0"/>
		<item id="heavyframevert_id" x="276" y="150"/>
		<item id="heavyframe_id" x="299" y="277"/>
	</level>
	<level name="voltage" background="wall_id" balls="4">
		<item id="target_id" x="435" y="49"/>
		<item id="gun_id" x="62" y="159"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="21" y="265"/>
		<item id="switch_id" x="225" y="253"/>
		<item id="magnetOn_id" x="287" y="63"/>
		<item id="openframe_id" x="346" y="145"/>
		<item id="metalcrate_id" x="346" y="94"/>
	</level>
	<level name="drone multi" background="hangar_id" balls="6">
		<item id="drone_id" x="300" y="250"/>
		<item id="drone_id" x="300" y="250"/>
		<item id="drone_id" x="300" y="250"/>
		<item id="drone_id" x="300" y="250"/>
		<item id="drone_id" x="300" y="250"/>
		<item id="drone_id" x="300" y="250"/>
		<item id="gun_id" x="19" y="57"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="metalcrate_id" x="-1" y="159"/>
		<item id="metalcrate_id" x="99" y="159"/>
		<item id="metalcrate_id" x="49" y="159"/>
	</level>
	<level name="double bounce" background="hangar_id" balls="5">
		<item id="target_id" x="143" y="82"/>
		<item id="gun_id" x="99" y="236"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="crate_id" x="1000" y="295"/>
		<item id="gate_id" x="-100" y="153"/>
		<item id="metalcrate_id" x="199" y="176"/>
		<item id="metalcrate_id" x="149" y="176"/>
		<item id="metalcrate_id" x="99" y="176"/>
		<item id="metalcrate_id" x="-1" y="176"/>
		<item id="metalcrate_id" x="49" y="176"/>
		<item id="metalcrate_id" x="249" y="176"/>
		<item id="switch_id" x="368" y="182"/>
		<item id="magnetOn_id" x="57" y="79"/>
		<item id="magnet_id" x="348" y="295"/>
	</level>
	<level name="double slide" background="lab_id" balls="4">
		<item id="target_id" x="189" y="250"/>
		<item id="gun_id" x="40" y="18"/>
		<item id="worldbox_id" x="0" y="0"/>
		<item id="heavyframe_id" x="147" y="172"/>
		<item id="movingbox_id" x="247" y="71.35"/>
		<item id="switch_id" x="197" y="121"/>
		<item id="metalcrate_id" x="247" y="22"/>
		<item id="metalcrate_id" x="248" y="121"/>
		<item id="movingbox_id" x="248" y="247.35"/>
		<item id="metalcrate_id" x="248" y="197"/>
		<item id="metalcrate_id" x="248" y="298"/>
		<item id="heavyframe_id" x="-1" y="131"/>
		<item id="metalcrate_id" x="247" y="-23"/>
		<item id="bigmetal_id" x="-2" y="196"/>
		<item id="switch_id" x="445" y="206"/>
		<item id="metalcrate_id" x="147" y="121"/>
	</level>
</game>




