<scene gridsize="20" levelsize="20" prerender="0">

   <head>
   
	<definitions src="xml/definitions/FFCharacters_poncho.xml"/>
	<definitions src="xml/definitions/congachars_dancer.xml"/>
	<definitions src="xml/definitions/congachars_pad.xml"/>
     	<definitions src="xml/definitions/western_gfx.xml"/>
      
      <light id="Global light" intensity="80" color="#ffdddd" />
   </head>
   
   <body>
      
      <floor src="Ground" width="500" height="500" x="0" y="0" bump="false"/>
     <!--<floor src="Pad" width="20" height="20" x="500" y="0" bump="false"/>-->



     <!-- <light id="L1" type="omni" x="300" y="280" z="160" size="350" color="#00ff00" intensity="100" decay="70" bump="false"/>-->

      <character id="Poncho" definition="FFCharacters_poncho" castShadows="false" receiveShadows="false" x="250" y="250" z="0"/>

	
   </body>

</scene>