﻿<memory>
	
	<menu>
		<start_game>Play</start_game>
		<instructions>How to play</instructions>
		<highscores>High score</highscores>
		<options>Options</options>
		<credits>Credits</credits>
		<goto_fld>More Free Games</goto_fld>
	</menu>
	
	<help>
		<help1>Open doors to match pairs or specials.</help1>
		<help2>You'll get a blueprint if you match a pair. Blueprints become actual robot parts if you press the arrow button.</help2>
		<help3>A blueprint can be upgraded 2 times, and then automatically becomes a robot part. However, they are lost if you mismatch, so build them in time!</help3>
		<help4>You'll get a super effect if you match 2 specials. There are 4 different types of specials and they really help!</help4>
		<help5>The welder blocks a random door for maintenance. That door can't be used, but on the up side you get a free peek!</help5>
		<help6>You lose when you are out of energy. When you match a pair or special you get extra energy. When you mismatch you lose energy. You also lose a small amount of energy as time passes.</help6>
	</help>
	
	<game>
		<!-- pairs -->
		<match_found>Pair found!</match_found>
		<combo>combo</combo>
		
		<!-- win & end -->
		<congratulations>CONGRATULATIONS</congratulations>
		<game_over>OUT OF ENERGY</game_over>
		<level_complete>LEVEL %level% COMPLETE</level_complete>
		<new_level>LEVEL %level%</new_level>
		<last_level>LAST LEVEL</last_level>
		
		<!-- specials -->
		<points>Bonus Points</points>
		<multi>Multi Pick</multi>
		<quake>Earthquake</quake>
		<xray>X-Ray</xray>
		
		<!-- robots -->
		<robot_delivered>Robot delivered</robot_delivered>
		<bonus_hi>GOLD BONUS</bonus_hi>
		<bouns_med>SILVER BONUS</bouns_med>
		<bonus_low>BRONZE BONUS</bonus_low>
		
	</game>
	
	<errors>
		<no_name>Must enter name!</no_name>
		<no_email>Must enter email!</no_email>
		<invalid_email>Email invalid!</invalid_email>
	</errors>
	
	<credits><![CDATA[Muskedunder Interactive (c) 2007.<br>Game Design Jimmy Öman<br>Programming Johan Peitz<br>Graphics Matti Kemppainen<br>Animations Patrik Liljecrantz<br>Sound Jimmy Öman]]></credits>
	
</memory>
